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Don't Scream

ROLE

Independent

DESCRIPTION

  • This was a project outside of University

  • The aim was a Sci-fi resource manager with Horror elements

  • ​However this quickly changed to a who done it murder mystery game.

YEAR

2024-2025

GENRE

Sci-fi murder mystery

PLATFORM

PC (in-Development)

Capture.PNG

Game Design

How It Started

Idea

  • Originally it was a base management Simulator with resources and Hunger and oxygen.

  • Then it was supposed to be a space horror game with elements in space however due to technical restrictions i had to postpone this idea

  • Then I came to the current idea of a Who done it game.

What would it contain?

  • The game would feature an inventory system where players could collect evidence,

  • The Game would also contain a day night cycle which would progress time and allow 'clues' to appear,

  • The Game would feature NPC's which would be fully conversable with

How It's Going

Progress

  • Created a Playable level

  • Created a custom Day/Night 

  • Created an inventory system

Setbacks

  • NPC Conversations (Voiceline's and Subtitles syncing up)

  • How to accuse the 'Killer'

  • Game Progress (Ending)

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