top of page
James O'Kane Games Designer
Game Design
How It Started
Idea
-
Originally it was a base management Simulator with resources and Hunger and oxygen.
-
Then it was supposed to be a space horror game with elements in space however due to technical restrictions i had to postpone this idea
-
Then I came to the current idea of a Who done it game.
What would it contain?
-
The game would feature an inventory system where players could collect evidence,
-
The Game would also contain a day night cycle which would progress time and allow 'clues' to appear,
-
The Game would feature NPC's which would be fully conversable with
How It's Going
Progress
-
Created a Playable level
-
Created a custom Day/Night
-
Created an inventory system
Setbacks
-
NPC Conversations (Voiceline's and Subtitles syncing up)
-
How to accuse the 'Killer'
-
Game Progress (Ending)
bottom of page






