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James O'Kane Games Designer
Game Design
How It Started
Idea
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Originally it was a zombie base builder with shooting mechanics
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The idea then deviated to a first person shooter with building mechanics
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Then it became the current idea.
What would it contain?
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Base Building
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Multiple weapons
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Day/Night cycle
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complex zombie ai
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How It Ended
Successful Progress
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Created a Hub world level
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Created a custom Day/Night
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Created a separate level
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Created a lab level
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Created zombie AI
Scrapped Ideas
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More than 4 Zombie types
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Multiple weapons
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Voice acting
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Set build areas (player can now build anywhere)
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